Obtaining
Strengthen a weapon allowed by CLARENT_BLACKLIST_TOGGLE and CLARENT_SWORD_BLACKLIST, hold it in the main hand, and right-click within 2 blocks of a lingering Ender Dragon breath cloud. The weapon becomes Clarent and the cloud loses 0.5 radius.
Usage
Blocking and stored damage
Hold right-click with Clarent in the main hand to block. Each incoming hit costs one durability and stores its damage multiplied by CLARENT_STORED_FACTOR, up to CLARENT_ATTACK_CAP.
Holding block decreases the attack by CLARENT_DECREASE_PER_BLOCKING_TICK each tick.
Copied weapon attack
When Clarent hits a living target, it uses the higher calculated damage of the target's main hand and off hand items. It then adds stored damage × CLARENT_MANA_PER_DAMAGE to the attack.
If there is not enough mana, Clarent spends the available amount and adds only the corresponding share of stored damage.
A calculated requirement of zero adds the full stored amount at no mana cost. Attacking clears the stored total, including when the target blocks the hit.
Wounded
A hit applies Wounded for CLARENT_WOUND_TICKS. Every 10 ticks, moving more than about 1.73 blocks from the previous sample causes CLARENT_WOUND_DAMAGE damage CLARENT_WOUND_DAMAGE_HITS times.
Durability and transformation filter
New Clarents are unbreakable when CLARENT_UNBREAKABLE is enabled; otherwise CLARENT_DURABILITY sets maximum durability. Two Clarents cannot be combined for repair.
CLARENT_BLACKLIST_TOGGLE selects how CLARENT_SWORD_BLACKLIST works: true rejects listed weapons, while false accepts only listed weapons during transformation.
Configuration
| Setting | Default | Range | Effect |
|---|---|---|---|
CLARENT_ATTACK_CAPmahoutsukai-server.tomlclarent | 500000 | 0–100000000 stored damage | Maximum incoming damage Clarent can hold after applying its storage factor. |
CLARENT_BLACKLIST_TOGGLEmahoutsukai-server.tomlclarent | true | — | Controls how CLARENT_SWORD_BLACKLIST is interpreted: true selects blacklist behavior and false selects whitelist behavior. |
CLARENT_DECREASE_PER_BLOCKING_TICKmahoutsukai-server.tomlclarent | 0.02 | 0–100000000 stored damage per tick | Stored damage removed for each tick in the completed blocking action when the wielder releases Clarent. |
CLARENT_DURABILITYmahoutsukai-server.tomlclarent | 1500 | 0–100000000 durability | Maximum durability of a breakable Clarent. |
CLARENT_MANA_PER_DAMAGEmahoutsukai-server.tomlclarent | 0.02 | 0–10000000 mana per stored damage | Mana needed to add each point of stored damage to Clarent's next attack. |
CLARENT_STORED_FACTORmahoutsukai-server.tomlclarent | 0.5 | 0–100000000 | Multiplier applied to incoming damage before it is added to Clarent's stored damage. |
CLARENT_SWORD_BLACKLISTmahoutsukai-server.tomlclarent | ["mahoutsukai:caliburn","mahoutsukai:morgan"] | — | Weapon item IDs used by Clarent's transformation filter. They are rejected in blacklist mode and exclusively accepted in whitelist mode. |
CLARENT_UNBREAKABLEmahoutsukai-server.tomlclarent | true | — | Makes newly forged Clarents unbreakable. |
CLARENT_WOUND_DAMAGEmahoutsukai-server.tomlclarent | 0.2 | 0–100000000 damage per hit | Damage dealt by each Wounded hit when an affected target moves far enough between checks. |
CLARENT_WOUND_DAMAGE_HITSmahoutsukai-server.tomlclarent | 3 | 0–100000000 hits per activation | Number of separate damage hits caused each time Wounded detects enough movement. |
CLARENT_WOUND_TICKSmahoutsukai-server.tomlclarent | 600 | 0–100000000 ticks | Duration of the Wounded effect applied by a Clarent attack. |