Obtaining

Strengthen a weapon allowed by CLARENT_BLACKLIST_TOGGLE and CLARENT_SWORD_BLACKLIST, hold it in the main hand, and right-click within 2 blocks of a lingering Ender Dragon breath cloud. The weapon becomes Clarent and the cloud loses 0.5 radius.

Usage

Blocking and stored damage

Hold right-click with Clarent in the main hand to block. Each incoming hit costs one durability and stores its damage multiplied by CLARENT_STORED_FACTOR, up to CLARENT_ATTACK_CAP.

Holding block decreases the attack by CLARENT_DECREASE_PER_BLOCKING_TICK each tick.

Copied weapon attack

When Clarent hits a living target, it uses the higher calculated damage of the target's main hand and off hand items. It then adds stored damage × CLARENT_MANA_PER_DAMAGE to the attack.

If there is not enough mana, Clarent spends the available amount and adds only the corresponding share of stored damage.

A calculated requirement of zero adds the full stored amount at no mana cost. Attacking clears the stored total, including when the target blocks the hit.

Wounded

A hit applies Wounded for CLARENT_WOUND_TICKS. Every 10 ticks, moving more than about 1.73 blocks from the previous sample causes CLARENT_WOUND_DAMAGE damage CLARENT_WOUND_DAMAGE_HITS times.

Durability and transformation filter

New Clarents are unbreakable when CLARENT_UNBREAKABLE is enabled; otherwise CLARENT_DURABILITY sets maximum durability. Two Clarents cannot be combined for repair.

CLARENT_BLACKLIST_TOGGLE selects how CLARENT_SWORD_BLACKLIST works: true rejects listed weapons, while false accepts only listed weapons during transformation.

Configuration

SettingDefaultRangeEffect
CLARENT_ATTACK_CAPmahoutsukai-server.tomlclarent5000000–100000000 stored damageMaximum incoming damage Clarent can hold after applying its storage factor.
CLARENT_BLACKLIST_TOGGLEmahoutsukai-server.tomlclarenttrueControls how CLARENT_SWORD_BLACKLIST is interpreted: true selects blacklist behavior and false selects whitelist behavior.
CLARENT_DECREASE_PER_BLOCKING_TICKmahoutsukai-server.tomlclarent0.020–100000000 stored damage per tickStored damage removed for each tick in the completed blocking action when the wielder releases Clarent.
CLARENT_DURABILITYmahoutsukai-server.tomlclarent15000–100000000 durabilityMaximum durability of a breakable Clarent.
CLARENT_MANA_PER_DAMAGEmahoutsukai-server.tomlclarent0.020–10000000 mana per stored damageMana needed to add each point of stored damage to Clarent's next attack.
CLARENT_STORED_FACTORmahoutsukai-server.tomlclarent0.50–100000000Multiplier applied to incoming damage before it is added to Clarent's stored damage.
CLARENT_SWORD_BLACKLISTmahoutsukai-server.tomlclarent["mahoutsukai:caliburn","mahoutsukai:morgan"]Weapon item IDs used by Clarent's transformation filter. They are rejected in blacklist mode and exclusively accepted in whitelist mode.
CLARENT_UNBREAKABLEmahoutsukai-server.tomlclarenttrueMakes newly forged Clarents unbreakable.
CLARENT_WOUND_DAMAGEmahoutsukai-server.tomlclarent0.20–100000000 damage per hitDamage dealt by each Wounded hit when an affected target moves far enough between checks.
CLARENT_WOUND_DAMAGE_HITSmahoutsukai-server.tomlclarent30–100000000 hits per activationNumber of separate damage hits caused each time Wounded detects enough movement.
CLARENT_WOUND_TICKSmahoutsukai-server.tomlclarent6000–100000000 ticksDuration of the Wounded effect applied by a Clarent attack.