Function

Shared Vision

Release the scroll while looking toward another living entity within GLOBAL_LOOK_RANGE. The caster must have an unobstructed view and select another entity.

While sharing vision

Shared Vision observes the target; it does not let the caster steer or control it.

Attempting to attack, use an item, interact, or break or place a block ends Shared Vision and returns the camera to the caster.

Configuration

SettingDefaultRangeEffect
POSSESS_ENTITY_MANA_COSTmahoutsukai-server.tomlfamiliarshared vision2000–100000000 mana per castMana cost of releasing a Shared Vision scroll.
GLOBAL_LOOK_RANGEmahoutsukai-server.tomlgeneral1000–100000000 blocksMaximum unobstructed selection range shared by several spells and items.